The Things Designers Shouldn't Have to Chase

Because you have enough on your plate already.

A designer's to-do list is long. Right out of the gate. Budgets. Deadlines. Client revisions. Specifications. Samples. Approvals. Install schedules. Missing information. Last-minute changes. And, naturally, approximately 47 emails that all somehow require an answer by noon.

Your art partner shouldn't add to that list.

In fact, we think a good—or great—partner should do the opposite. 

Things designers shouldn't have to chase:

1. A clear answer. 
If you have to send three emails to find out whether something is in production, that's not communication. That's cardio.

2. A realistic timeline.
"On-time" shouldn't mean surprisingly, somehow, we made it.
Delivery When Promised (DWP) is a big deal for us. Check it out here.

3. The details.
Dimensions. Finishes. Substrates. Framing. Quantities. Hardware. Packaging. Shipping. There are plenty of details to manage—and they shouldn't all land on your desk.

4. An update when something changes.
Things happen. Materials get delayed. Dimensions change. Install dates move. The important part is knowing about it before it becomes your problem.

5. Quality control.
You shouldn't have to discover a crooked mat, damaged frame or incorrect finish when the installer opens the box. 

6. Someone who understands the vision.
A vendor doesn't have to be the designer. But they should understand what the designer is trying to accomplish. 

7. Ownership.
When something goes sideways, "That's not our department" isn't particularly helpful. A good partner looks for the solution.

That's what partnership looks like to us.

We're not here to take over your project—or make creative decisions that aren't ours to make. We're here to make our part of the project feel easy.

From the first RFQ to the final installation, our goal is simple: less chasing, more creating. 

Because your plate is already full. Let us help.

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